Last year's offering was a return to form for WWE games and a big part of that was an immersive MyGM mode that allowed gamers to select a general manager and brand, draft a roster of Superstars and compete against an opposing brand for X amount of weeks.
Along the way, they would control a budget, book arenas, and manage their Superstars' egos and desires, giving them the feel of what it is like to deal with the day-to-day runnings of a successful brand in WWE.
With WWE 2K23, developers have taken the standout mode from the previous year and made it even better.
New match types to choose from, including the spectacular War Games, await general managers. There are more showrunners to choose from, including Up Up, Down Down's Xavier Woods and Tyler Breeze, as well as Hall of Fame authority figures, Mick Foley and Eric Bischoff.
There are even more shows to choose from, including NXT, NXT 2.0, and even WCW.
Yes, you can resurrect WCW and put it in direct competition with Raw, and bring back the fabled Monday Night Wars.
Perhaps the best addition, though, is the introduction of seasons. Rather than simply ending when the predetermined number of weeks is up, players can advance into a new season. It is a welcome addition to a mode that was already a ton of fun for strategic players.
The MyGM mode is the most interesting and intricate mode in the game and in this writer's opinion, the tops for players who want to use existing Superstars to build a WWE brand in their vision.
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